My adblock doesn't block the ads for becoming a newgrounds supporter. But I'm glad we had some news from FNF.
I like Newgrounds stuufff
Age 25
Money
Middle School Dropout
Toronto, Canada
Joined on 10/2/15
My adblock doesn't block the ads for becoming a newgrounds supporter. But I'm glad we had some news from FNF.
My Opera GX have a adblock build inside website and I don't have to install an addon from their store
@Simoes1000 Funny story: I don't have an ad blocker, but I do have a tracker blocker, and I think it bespeaks the abysmal state of online advertising that it effectively functions as an ad blocker. You know what the only site is where ads aren't blocked? Newgrounds.
Hey man you wanna play my fuckass mobile game you get 500 free rolls with the code MUFFIN99
fuck ads, I dont put up with them. I don't know how people deal with vanilla internet, that shit is absolutely cancer.
It's a pity that FNF is not on Steam (I know that this topic was raised in the New Grounds community, so don't write to me once again that the FNF will not be on Steam)
eventually it will be steam :)
The serpent put ads in the Garden of Eden and Eve clicked :(
eve you bitch grrr…. god punished women by giving them periods and painful childbirths can i get an amen!
interestingly i have more than just one ad blocker extentions
The modern trend for mobile game ads is to make them optional to watch, but give the player a small reward if they do watch them, and have an in-app purchase that removes all ads and gives the rewards.
For EBF5 on mobile, most of my income is from in-app purchases, and the ads don't make much money at all - but maybe that's because I don't try very hard to make players watch them. But it also depends a lot on your audience I guess - a younger audience might be much more likely to watch ads than pay.
ANYWAY - my point is that you might make a enough money from in-app purchases that you won't have to push ads too hard. Making a free and paid version of an app is kinda old fashioned, but some apps still do it.
yeah I think we had our brain around geometry dash, where its just like lil coin to get a full ad free version, i think we're still flexible with the final plans and all that hehe. interesting to hear that the ads make less than in-app purchases!
Ads are the absolute worst, but I wonder what the internet would look like without 'em
as a consumer, i don't mind non-intrusive ads. when i 1st found an ad blocker, i wasn't even looking for something to block the ads, just something to make those flashing animated ads pause their animations so they'd be less distracting. i even liked to play with those that had mini-games in them (until they begun to open pop-ups on a single click, that is).
i hope what matt suggested bellow works for FNF. what is annoying about ads isn't the ads themselves, but how they're presented. much like @DamnedByFate, my 2 main browsers don't use ad blockers, but the mere fact that they're blocking trackers is serving that function...
anyway, good luck there!
Amen. I'm actually a believer that ads aren't fundamentally wrong - I think if you have a good product, and are willing to put up your own money to get it exposed to more people, then that's fine as long as you really believe that your product has advantages, and the person running the ad agrees it's something worth knowing about. Alas that is mostly not the case, and an awful lot of advertising is not the "informing you of a new product" type, and is instead the "reminding you that arby's exists so you get a craving for arby's" type. (edit - or they are pitching some scammy gadget or browser extension, that makes it harder to tell when someone with a good product is being serious)
A few years ago I wrote a few posts about the pitfalls of advertising as a means of getting paid to do internet stuff. Because it seems relevant, here's something I just copy-pasted from https://emrox.newgrounds.com/news/post/1112999
" If someone pays $60 for a video game and it sucks, they'll feel pretty ripped off, and so there is a whole category of journalism dedicated to telling you whether or not a game is worth paying for. Same thing exists in film, literature, and music. This sort of thing doesn't exist in spaces of free content - save for "likes" there's no culture surrounding the evaluation of quality. Even though there should be! We are paying with our attention and our time, and my time is currently worth 15-19 USD an hour! "
(it's worth more now)
omg i was one of first comments in that blog post bro right after dave p before i even met him.
i feel like even with good product, ads is a very shallow way to do that sort of marketing. while you do have to create the actual ad, at the end of the day i feel like its sorta throwing money at marketing, like putting random amounts of money on random numbers in roulette. i think there can be thoughtful ways to promote and market something that isnt just throwing money at google adsense. digital ads are appealing where you can be very shallow with how you promote/market your thing, but can still be effective just due to the fact that google/facebook can satellite laser beam cannon to the exact specific people that are the most likely to click your ad.
i think there doesnt exist any sort of *journalism* for free content to help weed out junk, i do think the watch-time based algorithms of youtube, tiktok, etc. are sorta SPECIFICALLY evaluating quality purely based on your attention and time, and how you spend your time on youtube. the longer you spend your valuable time on youtube, the "better" the video. quality in this case is for the advertising interests though, and of course its less a "culture" and just crazy machine learning algorithm that finds what videos make you stay on youtube and watch youtube for a long time.
on the tangent of paying for things with attention and time, way years ago I was keeping up with "The Short Game" podcast, where its like a lil bookclub sorta chatting and reviewing "games that respect your time". I've fallen off listening, but way back when I was teen with no monies, I think it was one of the early instances of me thinking about my attention / time as something valuable and worth preserving in some form, rather than something that needed to be spent and sucked away into csgo or some other crazy addicting game.
@ninjamuffin99 tell me how much it will cost so that I can start announcing a hunger strike in order to save up for it
I really hope Newgrounds gets more support in the future, this is the one social media site I genuinely enjoy using the site. and I'm definitely getting the paid version of FNF on Mobile, infact I'd do anything to pay you guys rather than use a free version.
I also hope you at the Funkin Crew are like, doing ok. Santa reviv this man
I FUCKING LOVE UBLOCK ORIGIN
@ninjamuffin99 This isn't very related to the ads stuff, but sometimes I wonder if the stuff that keeps you on an algo-site the longest is the stuff that leaves you feeling a little empty and unsatisfied - like that skinner-box thing where if the rat has to pull the lever 60 or so times to randomly get a food pellet then he's just gonna compulsively pull the lever over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over. Maybe the algorithm "knows" this and has figured out how to give us stuff that kind of sucks all the time.
Wait, fnf mobile?
Finally...... Fnf on the go........
@PLJerry Doesn't Opera steal your data or smth?
BoiledMilkz
ublock origin? we have a person of taste!